Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Patch 1.0.0.125

From Leaguepedia | League of Legends Esports Wiki
(Redirected from V1.0.0.125)
Jump to: navigation, search
Patchnote top.png
Patch Notes v1.0.0.125

New Content

  • Redeemed Riven
  • Crimson Elite Riven


RivenSquare.png Riven, the Exile

  • Runic Blade (Passive) - Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
  • Broken Wings - Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
    • 1st Use/2nd Use: Deals damage to a small area in front of her
    • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
  • Ki Burst - Riven damages and stuns nearby enemies.
  • Valor - Riven dashes forward and gains a shield for a short duration.
  • Blade of the Exile (Ultimate) - Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
    • Wind Slash: While Blade of the Exile is active, Riven can reactivate the ability to emit a large shockwave that deals damage to all units hit based on their missing life.

PVP.net Store

  • You can now search for runes based on rune attributes, descriptions, and effects
  • Search no longer looks through unnecessary data when bringing up results
  • Redesigned the store navigation (now featured on the left side)
  • Redesigned the Runes and Skins tab
  • Added a standalone “unlock” button to store items

PVP.net v1.43

  • Ticker messaging has been improved to now more accurately relay the state of the platform
  • Improved the startup times for PVP.net
  • Feature items and sale items now show the percentage discount for sales
  • Sale and featured items are now properly labeled

Champion Changes

AsheSquare.png Ashe

  • Fixed a bug where Frost Shot was not draining Mana properly

BrandSquare.png Brand

  • Conflagration range reduced to 625 from 675
  • Pillar of Flame damage reduced to 75 / 120 / 165 / 210 / 255 from 80 / 125 / 170 / 215 / 260

CaitlynSquare.png Caitlyn

  • Fixed a bug where Ace in the Hole would fail to reset cooldown if KarthusSquare.png Karthus or Kog'MawSquare.png Kog'Maw died during its windup

ChoGathSquare.png Cho'Gath

  • Adjusted the animation speed of his run while he has stacks of Feast

EzrealSquare.png Ezreal

  • Essence Flux will now break spell shields

GarenSquare.png Garen

  • Decisive Strike attack damage ratio decreased to 1.4 from 1.5
  • Judgement
    • Damage per second reduced to 50 / 90 / 130 / 170 / 210 from 60 / 100 / 140 / 180 / 220
    • Bonus attack damage ratio increased to 1.4 from 1.2

JarvanIVSquare.png Jarvan IV

  • Added a targeting ring to Cataclysm
  • Fixed a bug where Cataclysm was dealing less damage than intended at rank 2 and 3
  • Fixed an issue where certain skins had inconsistent model sizes

KarmaSquare.png Karma

  • Fixed a bug where using a summoner spell would sometimes consume Karma's mantra charge

KassadinSquare.png Kassadin

  • Void Stone magic damage reduction increased to 15% from 10%
  • Null Sphere missile speed increased to 1,400 form 1,150
  • Nether Blade base damage increased to 30 / 45 / 60 / 75 / 90 from 20 / 30 / 40 / 50 / 60

LeonaSquare.png Leona

MalphiteSquare.png Malphite

  • Fixed a bug where the armor value in the tooltip was not rounding

MordekaiserSquare.png Mordekaiser

  • Iron Man
    • Shield regeneration adjusted to 30% at all levels from 25 / 27.5 / 30%
    • Shield regeneration is now half effective versus minions
  • Mace of Spades bonus damage reduced to 65% from 75%
  • Siphon of Destruction no longer adds additional shield for each unit hit

NidaleeSquare.png Nidalee

  • Pounce cooldown reduced to 3.5 seconds from 4
  • Aspect of the Cougar armor and magic resistance increased to 10 / 20 / 30 from 10 / 15 /20

NocturneSquare.png Nocturne

  • Unspeakable Horror leash range reduced to 525 from 550

Nunu & WillumpSquare.png Nunu

  • Basic attack range increased to 125 from 100
  • Consume range increased to 125 from 100

OlafSquare.png Olaf

  • Base armor increased to 20 from 17
  • Reckless Swing mana cost reduced to 0 from 50 (health cost remains)

OriannaSquare.png Orianna

  • Basic attack range reduced to 500 from 550
  • Command: Attack
    • Cast range reduced to 800 from 900
    • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60

PoppySquare.png Poppy

  • Heroic Charge
    • Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occuring
    • Fixed a bug where Poppy would not attack the correct target after using Heroic Charge

RammusSquare.png Rammus

  • Damage per level increased to 3.5 from 2.75
  • Rammus can now immediately switch between Defensive Ball Curl and Powerball
  • Defensive Ball Curl
    • Magic damage return adjusted to 20 / 30 / 40 / 50 / 60 from 22 / 26 / 32 / 38 / 46
    • Cast time removed
    • Now correctly displays the armor amount in the tooltip when Defensive Ball Curl is active

ShacoSquare.png Shaco

  • Jack-in-the-Box
    • Boxes are now immune to damage while stealthed if the source cannot see them
    • Jack in the Box trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack
    • Fixed a bug where Jack in the Boxes could be seen by stealthed enemies
    • Fixed a bug where Jack in the Boxes could be seen in brush or through fog of war while not stealthed if an enemy was nearby
    • Fixed a bug where Jack in the Boxes would sometimes stop attacking targets if they both were in brush
    • Fixed a bug where Jack in the Boxes could activate but fail to fear targets moving near the edge of its range
    • Fixed a bug where turrets would always attack Jack in the Boxes first
    • Improved Jack in the Box AI
      • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged
      • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target)
      • We plan more Box AI improvements in the future!

ShenSquare.png Shen

  • Base damage increased to 57.875 from 56.875
  • Damage per level increased to 3.375 from 3.075
  • Base armor increased to 23 from 22
  • Vorpal Blade
    • Base damage increased to 70 / 115 / 140 / 175 / 210 from 50 / 90 / 130 / 170 / 210
    • Heal increased to 18 / 26 / 34 / 42 / 50 from 10 / 20 / 30 / 40 / 50 (over 3 seconds)
    • Damage ability power ratio increased to 0.75 from 0.65
    • Heal amount no longer increases with ability power
  • Feint ability power ratio increased to 0.75 from 0.6
  • Shadow Dash taunt duration increased to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 0.8 / 1.1 / 1.4 / 1.7 / 2 seconds
  • Stand United
    • Ability power ratio increased to 1.5 from 1.0
    • Energy cost reduced to 0 from 50

SingedSquare.png Singed

  • Attack range increased to 125 from 100
  • Fling range increased to 125 from 100

SionSquare.png Sion

  • Base Mana increased to 240 from 200
  • Mana per level increased to 40 from 25
  • Base Attack Speed increased to 0.625 from 0.591
  • Base Movement Speed increased to 320 from 315
  • Now gains 1.25 Magic Resist per level
  • Fixed a bug where Enrage's Health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape

SkarnerSquare.png Skarner

  • Crystal Slash
    • Physical damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 35 / 50 / 65 / 80
    • Magic damage increased to 24 / 36 / 48 / 60 / 72 fro m20 / 32 / 44 / 56 / 68
  • Fracture missile speed increased to 1,800 from 1,600

SonaSquare.png Sona

  • Aria of Perseverance heal amount adjusted to 40 / 60 / 80 / 100 / 120 from 25 / 50 / 75 / 100 / 125

TaricSquare.png Taric

  • Imbue
    • Cast range increased to 750 from 625
  • Shatter
    • Armor aura range increased to 1,000 from 600
    • Taric now loses the passive armor bonus instead of the armor aura upon activation
    • Cooldown reduced to 10 seconds from 16 seconds
    • Damage reduced to 60 / 105 / 150 / 195 / 240 (+0.4 ability power) from 100 / 150 / 200 / 250 / 300 (+0.5 ability power)
  • Dazzle
    • Stun duration is now always 1.5 seconds from 1-2 seconds
    • Cast range reduced to 625 from 650
    • Missile speed increased to 1,400 from 1,050
    • Minimum damage increased to 40 / 70 / 100 / 130 / 160 (+0.4 ability power) from 20 / 40 / 60 / 80 / 100 (+0.2 ability power)
    • Maximum damage reduced to 80 / 140 / 200 / 260 / 320 (+0.8 ability power) from 80 / 160 / 240 / 320 / 400 (+1.0 ability power)
  • Radiance (Remake)
    • Taric slams the ground dealing 150 / 250 / 350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30 / 50 / 70 Attack Damage and Ability Power and grants nearby allies half the bonuses. 100 / 90 / 80 second cooldown.

VladimirSquare.png Vladimir

General

  • Moonflair Spellblade, Cloak and Dagger, and Eleisa's Miracle now give 35 tenacity, up from 25
  • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
  • You can now Smart Cast items (you have to manually bind the hotkeys)
  • Clones now correctly show their own stats
  • Clones that are meant to deceive now have a hero minimap icon
  • Creep camp minimap icons are now more consistent; Clairvoyance and wards will now properly update the map icons
  • LuxSquare.png Lux, MalphiteSquare.png Malphite, MaokaiSquare.png Maokai, Kog'MawSquare.png Kog'Maw, GragasSquare.png Gragas and Xin ZhaoSquare.png Xin Zhao's tooltips properly display numbers in their passives as they update.
  • Consumable items will not be removed from recommended item lists after being purchased
  • Removed the word "sleeps" from Cleanse's tooltip
  • Traps (TeemoSquare.png Teemo, CaitlynSquare.png Caitlyn, NidaleeSquare.png Nidalee) will now show the area they trigger in when cast
  • Fixed a bug that caused "Can't Move While Casting" to be displayed multiple times for one instance
  • Fixed a bug where AkaliSquare.png Akali and WukongSquare.png Wukong could get stuck in their dash animations
  • Fixed a bug where Guardian Angel's particle would sometimes persist
  • Fixed a bug where you could Smite Baron NashorSquare.png Baron Nashor from behind his den
  • Fixed a bug that sometimes caused the edges of the screen to appear black when moving the camera
  • Fixed a rare bug with Teleport causing it to not function properly

September 20th Hotfix

RivenSquare.png Riven

  • Attack Speed per level increased to 3.5 from 2.9
  • Base Armor increased to 15 from 12
  • Broken Wings bonus attack damage ratio increased to 0.7 from 0.6
  • Ki Shout cast time decreased to 0.25 from 0.5
  • Valor
    • Shield increased to 60 / 90 / 120 / 150 / 180 from 40 / 70 / 100 / 130 / 160
    • Cooldown decreased to 10 / 9 / 8 / 7 / 6 from 11 / 10 / 9 / 8 / 7
  • Wind Slash
    • Cast time decreased to 0.25 from 0.5
    • Missile speed increased by 10% to 2,200 from 2,000
Patchnote bottom2.png