Patch 1.0.0.87

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Patch Notes v1.0.0.87

New Content

  • Forsaken Olaf
  • Glacial Olaf
  • Angler Jax
  • Spectacular Sivir
  • Mad Hatter Shaco


OlafSquare.png Olaf, the Berserker

  • Berserker Rage (Passive) - For each 1% of health missing, Olaf's attack speed is increased by 1%.
  • Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
  • Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
  • Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
  • Ragnarok (Ultimate) - Olaf is immune to disables, has increased armor penetration and reduces incoming damage by a flat amount.

PVP.net v1.12.23

  • Added a message to alert users that they have been disconnected from PVP.net chat
  • Made several optimizations to the rune book
  • Runes can now be added and removed from the rune book using right-click

Champion Changes

AkaliSquare.png Akali

  • Fixed a bug where Mark of the Assassin would proc even if you miss or are dodged
  • Fixed a bug where her Twin Discipline passive failed to count ability power and damage gained through buffs, such as improved Ignite, Eye of the Storm, or Mejai's Soulstealer.
  • Fixed a bug where Crescent Slash has spell vamped for too much
  • Twin Disciplines spell vamp ratio increased to 10% per 100 damage, from 5% per 100 damage, to compensate for the above bug fix. In total, Akali will vamp more from her single target spells and less from Crescent Slash
  • Akali can no longer Shadow Dance out of disables
  • Adjusted Akali's hit timing to be more accurate

AlistarSquare.png Alistar

  • Fixed a bug that prevented Alistar form casting spells immediately after using Headbutt

AmumuSquare.png Amumu

  • Updated the tooltip on Cursed Touch to include the duration of the magic resistance debuff

AniviaSquare.png Anivia

  • Fixed the Flash Frost tooltip to correctly display that the cooldown of this spell is 12 / 11 / 10 / 9 / 8 seconds
  • Fixed the Glacial Storm tooltip to correctly display that the cooldown of this spell is 6 seconds
  • Fixed a bug where Icewall could be bypassed by ghosted units

AsheSquare.png Ashe

  • Fixed a bug where Volley was slowing more than it should
  • Fixed a bug allowing Volley and Frost Arrow slow to stack

BlitzcrankSquare.png Blitzcrank

  • Fixed a bug where Power Fists's cooldown was 12 / 10 / 8 / 6 / 4 instead of 9 / 8 / 7 / 6 / 5

DrMundoSquare.png Dr. Mundo

  • Removed cooldown from Sadism's rank up tooltip since there is no change to the cooldown upon leveling up

EvelynnSquare.png Evelynn

  • Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game

EzrealSquare.png Ezreal

  • Mystic Shot attack damage percent increased to 120% from 100
  • Essence Flux
    • Heal amount reduced to 50% from 70%
    • Attack speed buff/debuff reduced to 5 / 10 / 15 / 20 / 25% form 20 / 25 / 30 / 35 / 40%
  • Trueshot Barrage ability power ratio reduced to 0.7 from 1.0

GragasSquare.png Gragas

  • Fixed a bug where the Drunken Rage tooltip said it lasted for 25 seconds, when it actually lasts 20 seconds

JannaSquare.png Janna

  • Howling Gale mana cost increased to 90 / 105 / 120 / 135 / 150 from 80 / 95 / 110 / 125 / 140
  • Eye of the Storm mana cost increased to 70 / 80 / 90 / 100 / 110 from 60 / 70 / 80 / 90 / 100
  • Zephyr
    • Reworded the tooltip to indicate that Janna loses the passive boost while it is on cooldown
    • Fixed a bug where ranking up Zephyr only gives the additional movement speed after Janna has refreshed the buff

JaxSquare.png Jax

  • Fixed a bug where Jax was being healed when he received bonus health (from Guinsoo's Rageblade, Janna's Eye of the Storm, etc)
  • Fixed a bug where Jax could target himself with Leap Strike

KatarinaSquare.png Katarina

  • Bouncing Blade bounce range reduced to 400 from 450

KayleSquare.png Kayle

  • Holy Fervor New Passive
    • 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage
  • Reckoning
    • While the target is slowed, Kayle inflicts 8 / 10 / 12 / 14 / 16% increased damage to the target
    • Reckoning no longer interacts with Holy Fervor
    • Removed the attack speed debuff component from Reckoning
    • Damage reduced to 60 / 110 / 160 / 210 / 260 from 80 / 135 / 190 / 245 / 300 (Note - She does start with additional AP now)
    • Ability power coefficient reduced to 0.8 from 1.0
  • Divine Blessing
    • Healing increased to 65 / 105 / 145 / 185 / 225 from 60 / 95 / 130 / 165 / 200
    • Movement speed increased to 12 / 14 / 16 / 18 / 20% from 8 / 10 / 12 / 14 / 16%
    • Duration reduced to 10 seconds from 20
    • Cooldown reduced to 10 seconds from 15
    • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60
  • Righteous Fury
    • Ranged increased by 50
    • Now deals the bonus damage as a seperate magic damage source to her target. For nearby units, the splash damage is now magic damage.
    • Base bonus damage increased to 8 / 14 / 20 / 26 / 32 from 6 / 12 / 18 / 24 / 30
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 25 seconds
    • Mana cost reduced to 65 from 75
  • Intervention
    • Cooldown increased to 90 at all levels from 90 / 75 / 60
    • Cast range reduced to 1,200 from 1,300
  • Base damage reduced to 56.3 from 60.3
  • Base health reduced to 501 from 526
  • Health per level reduced to 93 from 98
  • Base attack speed slightly increased
  • Base armor reduced to 21 from 27
  • Armor per level reduced to 3.5 from 4.0
  • Magic resistance per level increased to 0.75 from 0.0
  • Mana regen per level increased to 0.065 from 0.06
  • Attack speed per level increased to 2.3 from 1.85
  • Normalized her attack timing between alternate attacks
  • Attack range increased to 125 from 100
  • Updated recommended items
  • Updated playing as and against tips

MalzaharSquare.png Malzahar

  • Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-War and Brush
  • Increased Voidling's movement speed to 451 from 419

MordekaiserSquare.png Mordekaiser

  • Fixed a bug where Children of the Grave would sometimes create a copy of the target even when they didn't die

NasusSquare.png Nasus

  • Fixed Siphoning Strike's tooltip to correctly display that the cooldown of this spell is 8 / 7 / 6 / 5 / 4 seconds
  • Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds

NidaleeSquare.png Nidalee

  • Primal Surge
    • Heal reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255
    • Ability power ratio increased to 1.25 from 0.8
  • Javelin Toss ability power ratio increased to 0.65 from 0.55

PoppySquare.png Poppy

  • Fixed a bug where Diplomatic Immunity would sometimes cause targets with Guardian Angel, Rebirth, or Chronoshift to not properly revive on death
  • Fixed a bug where Valiant Fighter's tooltip said it reduced damage by 30% rather than 50%

RammusSquare.png Rammus

  • Fixed a bug where Powerball could occasionally deal double damage

SionSquare.png Sion

  • Fixed a bug where you had to toggle Enrage off and back on after leveling it up in order to get the benefit

SorakaSquare.png Soraka

  • Updated Consecration tooltip to properly say that Soraka grants a magic resist aura to nearby allies

ShenSquare.png Shen

  • Feint has been changed to work like a normal shield. It absorbs up to 50 / 100 / 150 / 200 / 250 damage, 0.6 AP ratio
  • Fixed a bug with Stand United where Shen was able to teleport while he is taunted

Twisted FateSquare.png Twisted Fate

  • Wild Cards ability power coefficient increased to 0.65 from 0.5
  • Stacked Deck
    • Attack speed gain reduced to 3 / 6 / 9 / 12 / 15% from 6 / 12 / 18 / 24 / 30
    • Bonus damage decreased to 55 / 80 / 105 / 130 / 155 from 60 / 90 / 120 / 150 / 180
    • Ability power coefficient increased to 0.4 from 0.3
  • Pick a Card
    • Fixed a bug where Red Card's AoE damage was doing significantly more or less damage than intended
    • Fixed a bug where Red Card's slowing effects are renewed by Lizard ElderSquare.png Lizard Elder's slowing debuff
    • Fixed the tooltip to correctly indicate that Gold Card's damage is based on the bonus damage of red and blue, not their base damage.

UdyrSquare.png Udyr

  • Changed Monkey Agility's tooltip on the buff applied upon switching stances to show the cumulative bonuses based on number of stacks

WarwickSquare.png Warwick

  • Updated Blood Scent's tooltip to reflect that this ability has no cooldown since it is passive

ZileanSquare.png Zilean

  • Clarified Rewind tooltip to remove some redundanct information

Items

Twisted Treeline

  • Ambient gold per 5 decreased to 6.5 from 8.5
  • Gold from minion kills increased by 3 for all minions

Lizard ElderSquare.png Grez

    • Size increased by 20%
    • Base health increased to 1400 from 1100
    • Armor decreased to 12 from 20

DragonSquare.png Dragon

    • Base health increased to 2400 from 2000
    • Armor decreased to 10 from 20

General

  • Fixed numerous client crashes
  • Fixed numerous server crashes
  • Fixed an issue where setting the HUD scale to 0 would cause the minimap to disappear
  • Adjusted the color threshold for ping times on the loading screen
  • Character screen (C) updated to remove extraneous ability info and have a smaller footprint

Skins

  • Rusty Blitzcrank
    • Fixed a bug where the hand projectile was showing up as the original color.
    • Updated the texture with a new coat of rust
  • Exiled Morgana
    • Decreased the saturation
    • Reworked the golden detailing
    • Adjusted aura and attack particles to fit the theme
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