Zeke’s is both undertuned compared to its competition, and its unique buddy-system playstyle is difficult to optimize. For many of the tanky champions we’d like to see pick up Zeke’s, the basic attack procs of Frostfire Covenant are difficult to execute due to its positioning demands. We’re making the trigger more approachable by simply requiring supports to be in slowing range of their bonded ally’s target, rather than nearly on top of them. We’re also further frontloading the burn damage on ally basic attacks, which will increase the damage dealt by frequent application.
TOTAL COST :  ⇒ 2250
COMBINE COST :  ⇒ 250
Ally burn damage
||[Up-front damage increased from 17.5% of the basic attack’s damage]
||25% of the basic attack’s damage
TOTAL BURN DAMAGE : STILL 50% of basic attack
SLOW BURN Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
When we looked at the support item landscape, we saw a lot of opportunity to amplify the Warden landscape by updating Zeke’s Convergence. Wardens excel at protecting a nearby champion, and we wanted to give them itemization that represents that fantasy. Knight’s Vow already does a good job at helping them keep their chosen target alive, but we felt there was room for an item which made them more worth the investment to keep them safe. As such, we shifted the stat palette of Zeke’s to be more tank appropriate.
We also had concerns that the item itself was too complicated to use, leading to a lot of frustrating misfires - despite its very strong high moments when used correctly. We’re making the active much more reliable to use so that Zeke’s doesn’t make you feel like you’ve spent 2400 on a gamble.
NAME : Zeke's [Harbinger] ⇒ Convergence
TOTAL COST :  ⇒ 2400 gold
BUILD PATH : [Glacial Shroud + Amplifying Tome + Amplifying Tome + 380 gold] ⇒ Aegis of the Legion + Glacial Shroud + 400 gold
ABILITY POWER No longer grants 50 ability power
ARMOR :  ⇒ 60
MAGIC RESIST 30
COOLDOWN REDUCTION : 10% (unchanged)
MANA : 250 (unchanged)
UNIQUE PASSIVE Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally’s basic attacks for 10 seconds (45 second cooldown). Enemies inside your frost storm are slowed by 20% and your ally’s attacks burn their target for 50% bonus magic damage over 2 seconds.
UNIQUE PASSIVE Frostfire Covenant: Basic attacking a burning enemy ignites your frost storm to deal 40 magic damage per second and slow by 40% for 3 seconds.
Harbinger Convergence no longer gains charges over time or triggers based on charge count, and no longer grants 20% bonus ability power or 50% critical strike chance when triggered
CONDUIT BINDING RESTRICTION : [60 second cooldown] ⇒ Can’t be re-bound while Frostfire Covenant is on cooldown, and the binding active can’t be cast on the ally you’re currently bound to, or other allies that are bound by a different Zeke’s Convergence.