Leaguepedia | League of Legends Esports Wiki
Advertisement
Patchnote top
Patch Notes v1.0.0.103

The Harrowing

  • Limited Edition Holiday Runes
  • Some sinfully sweet editions of your favorite in-game consumables
  • Frighteningly festive costumes for your minions
  • A sinister overhaul of Summoner's Rift featuring a more nocturnal motif
  • A terrifying new login to get you in the mood
  • Limited edition champion skins for a few League favorites who're really in the spirit this Harrowing!

New Content

  • Spellthief Lux
  • Sorceress Lux
  • Zombie Ryze
  • Kitty Cat Katarina
  • Pumkinhead Fiddlesticks
  • Nosferatu Vladimir
  • Lollipoppy
  • Mundo Mundo


LuxSquareLux, the Lady of Luminosity

  • Illumination (Passive) - Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
  • Light Binding - Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
  • Prismatic Barrier - Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
  • Lucent Singularity - Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
  • Finales Funkln (Ultimate) - After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.

PVP.net v1.21.16

  • The Store and the Journal of Justice will now glow when there is new content available
  • Fixed a bug where Ranked Games were showing up as Normal Games in the Match History
  • Fixed a bug with the Ticker where new messages would not show up properly on login
  • Fixed a bug with the Ticker where it would show up when no message was posted
  • Fixed a bug where PVP.net would sometimes be delayed in restoring after a game was finished
  • Fixed a bug where users could not remove a private chat once it had been opened
  • Fixed a network issue that was causing some performance related issues in PVP.net
  • Fixed a bug at the End of Game screen that was causing odd player list orders when someone would leave the room

Champion Changes

AniviaSquareAnivia

  • Health per level increased to 70 from 65
  • Base damage increased to 48 from 45

AmumuSquareAmumu

  • Bandage Toss cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10
  • Curse of the Sad Mummy duration reduced to 2 seconds from 2.5

BlitzcrankSquareBlitzcrank

  • Mana per level increased to 40 from 36
  • Static Field
    • Cooldown reduced to 30 seconds from 40
    • No longer targets stealthed units
  • Overdrive
    • Cooldown reduced to 15 from 20
    • Mana cost reduced to 75 from 90
    • Now reduces movement speed by 75 instead of 25%, which also fixes an edge case bug
  • Mana Barrier no longer uses (or refunds) Blitzcrank's mana when it is activated

Cho'GathSquareCho'Gath

  • Rupture
    • Cooldown reduced to 9 seconds form 10
    • Mana cost changed to 90 at all levels from 80 / 90 / 100 / 110 / 120
  • Vorpal Spikes is now classified as an area of effect spell for the sake of items like Rylai's Crystal Scepter or Hextech Revolver

CorkiSquareCorki

  • Gatling Gun mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120
  • Phosphorous Bomb mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130

EvelynnSquareEvelynn

  • Determined Killer (Passive) tooltip clarified to explain it does not work on neutral minions
  • Shadow Walk
    • Fixed a bug where you could stun towers
    • Fixed a bug where autoattacking would break stealth even if the attack was canceled
  • Ravage no longer has back facing requirement in order to gain the extra effect
  • Malice and Spite
    • Lifegain changed to a flat 350 / 500 / 650 upon kill or assist
    • Active now has a 90 second cooldown and refreshes whenever an enemy champion dies
  • Base health increased to 500 from 475
  • Health per level increased to 86 from 76
  • Mana regen per level increased to 0.4 from 0.25
  • Base mana regen increased to 5.0 from 3.85
  • Additional note: These changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design

EzrealSquareEzreal

  • Essence Flux ability power ratio increased to 0.7 from 0.6
  • Trueshot Barrage ability power ratio increased to 0.8 from 0.7

FiddlesticksSquareFiddlesticks

  • Drain
    • Cooldown reduced to 10 seconds from 12
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160
  • Dark Wind cooldown reduced to 14 seconds from 15

GalioSquareGalio

  • Righteous Gust mana cost increased to 80 / 85 / 90 / 95 / 100 from 70 / 75 / 80 / 85 / 90
  • Resolute Smite mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
  • Idol of Durand
    • Mana cost increased to 100 / 150 / 200 from 100 / 145 / 190
    • Duration reduced to 2 seconds from 2.5

GarenSquareGaren

  • Judgement can no longer damage invisible minions or objects like wards

GragasSquareGragas

  • Barrel Roll
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 from 12 / 11 / 10 / 9 / 8
    • Now slows attack speed by 20 / 25 / 30 / 35 / 40%
  • Drunken Rage cooldown reduced to 25 seconds from 30
  • Body Slam cooldown increased to 7 seconds from 6
  • Explosive Cask no longer slows attack speeds

JaxSquareJax

  • Equipment Mastery tooltip updated to show health gained from each source dynamically
  • Leap Strike
    • Cast time reduced by 20%
    • Travel speed increased by 20%
    • Ability power ratio reduced to 0.7 from 0.8
  • Empower
    • Now only deals damage to a single target rather than to an area of effect
    • Now reset Jax's autoattack timer when cast
    • Damage increased to 75 / 110 / 145 / 180 / 215 from 40 / 60 / 80 / 100 / 120
    • Ability power and damage ratios increased to 0.4 from 0.2
    • Mana cost reduced to 20 from 35
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 5 at all levels
    • Tooltip corrected to accurately state it deals magic damage
    • Fixed bugs where it incorrectly did less damage when used at the same time as Leap Strike or each 3rd Relentless Assault strike
  • Counter Strike damage incresaed to 80 / 110 / 140 / 170 / 200 from 80 / 100 / 120 / 140 / 160
  • Relentless Assault
    • New active - Grants 20 / 35 / 50 + Jax's dodge percent in bonus magic resistance for 5 / 6.5 / 8 seconds upon activation. Cost 80 mana. Cooldown of 60 seconds at all levels.
    • Buff icon now dynamically shows the number of Relentless Assault stacks which Jax is benefiting from
    • Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault
  • Recommended items updated

KarthusSquareKarthus

  • Lay Waste mana cost reduced to 20 / 26 / 32 / 38 / 44 from 20 / 28 / 36 / 44 / 52
  • Wall of Pain cooldown reduced to 18 seconds from 22
  • Death Defied (Passive) now allows all spells to be free to cast while defying death
  • Fixed several usability bugs with Death Defied

KassadinSquareKassadin

  • Nether Blade cooldown reduced to 12 seconds from 15

KatarinaSquareKatarina

  • Death Lotus now fires blades at three targets at all levels

Kog'MawSquareKog'Maw

  • Fixed several bugs with Icathian Surprise to be more consistent

MalphiteSquareMalphite

  • Seismic Shard cooldown reduced to 8 seconds from 10
  • Unstoppable Force cooldown reduced to 130 / 115 / 100 from 140 / 125 / 110
  • Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did

MalzaharSquareMalzahar

  • Nether Grasp range reduced to 700 from 750
  • Call of the Void mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130
  • Null Zone mana cost changed to 90 / 100 / 110 / 120 / 130 from 80 / 95 / 110 / 125 / 140

Miss FortuneSquareMiss Fortune

  • Bullet Time
    • Range reduced to 1,400 from 1,500
    • Scaling reduced to 40% of damage per shot from 45%
  • Strut maximum movement speed bonus reduced to 70 from 80
  • Double Up bounce range reduced to 500 from 575

MorganaSquareMorgana

  • Dark Binding hitbox size reduced
  • Black Shield ability power ratio reduced to 0.8 from 1.0
  • Soul Shackles
    • Ability power ratio reduced to 0.9 form 1.0
    • Damage reduced to 175 / 250 / 325 from 175 / 250 / 350

NasusSquareNasus

  • Siphoning Strike now resets autoattacks

NidaleeSquareNidalee

  • Base damage increased to 53 from 50

PoppySquarePoppy

  • Devastating Blow now resets autoattacks

RammusSquareRammus

  • Movement speed increased to 310 from 305
  • Base mana regen incresed to 4.5 from 3.75
  • Powerball cooldown reduced to 10 seconds from 11
  • Defensive Ball Curl
    • Cooldown reduced to 14 seconds from 15
    • Now scales on 10% of Rammus' total armor
  • Puncturing Taunt
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 50 / 65 / 80 / 95 / 110
    • Fixed several bugs to make it more responsive

ShacoSquareShaco

  • Jack in the Box
    • Cast range reduced to 400 from 500
    • Can no longer be cast inside walls

SingedSquareSinged

  • Magic resistance reduced to 30 from 35
  • Base health increased to 448 from 429
  • Health per level increased to 82 from 78
  • Mega Adhesive mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120
  • Fling cooldown reduced to 10 seconds from 11.5
  • Insanity Potion
    • Cooldown reduced to 100 seconds form 120
    • No longer has a cast time or animation

SionSquareSion

  • Death's Caress
    • No longer has a cast animation
    • Shield reduced to 110 / 160 / 210 / 260 / 310 from 120 / 170 / 220 / 270 / 320

SivirSquareSivir

  • On the Hunt
    • Attack speed bonus incresaed to 30 / 60 / 90% from 25 / 45 / 65%
    • Now provides 1/3 of the attack speed bonus to allies
  • Spell Shield
    • Mana return increased to 150 from 125
    • Cooldown reduced to 22 / 19 / 16 / 13 / 10 seconds from 28 / 24 / 20 / 16 / 12

SwainSquareSwain

  • Decrepify
    • Ability power ratio increased to 0.9 from 0.75
    • Fixed a bug where it would slow through Highlander or Ragnarok
    • Fixed a bug where the damage portion sometimes would not stop after leaving the area
  • Nevermove ability power ratio increased to 0.7 from 0.5
  • Torment
    • Damage increased to 75 / 115 / 155 / 195 / 235 from 72 / 110 / 148 / 186 / 224
    • Ability power ratio increased to 0.8 from 0.6
  • Carrion Renewal regen increased to 300% from 250%

TaricSquareTaric

  • Imbue
    • Mana cost increased to 80 / 95 / 110 / 125 / 140 from 70 / 85 / 100 / 115 / 130
    • Heal reduced to 60 / 100 / 140 / 180 / 220 form 70 / 110 / 150 / 190 / 230

TeemoSquareTeemo

  • Base movement speed increased to 305 from 300
  • Base damage reduced to 47.5 from 51.3
  • Damage per level reduced to 3.0 from 3.3
  • Camouflage
    • Fade time reduced to 2.0 seconds from 3.0
    • Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block camouflage while they are active
    • Recalling and Teleporting will now prevent Teemo from Camouflaging
  • Blinding Dart
    • Duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1.5 / 2.0 / 2.5 / 3.0 / 3.5
    • Cooldown reduced to 8 seconds from 10
  • Move Quick's tooltip will now update to display the effects of cooldown reduction
  • Toxic Shot
    • Per-tick damage reduced to 6 / 12 / 18 / 24 / 30 from 8 / 14 / 21 / 28 / 35
    • On-hit damage increased to 9 / 18 / 27 / 36 / 45 from 8 / 14 / 21 / 28 / 35
  • Noxious Trap
    • Teemo has gains a "stored mushroom" charge every 30 / 26 / 22 seconds. Maximum three charges
    • Each cast requires an consumes a charge
    • Time to gain a charge is reduced by cooldwon reduction effects
    • Time to gain next charge does not progress while you are at maximum charges
    • Teemo always has two charges stored upon reviving at base
    • Cooldown on placing a trap reduced to 1 seconds from 20
    • Damage changed to 250 / 475 / 700 from 350 / 500 / 650
  • Recommended items updated

TryndamereSquareTryndamere

  • Bloodlust
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 from 14 / 13 / 12 / 11 / 10
    • Damage per stack increased to 5 seconds form 3
  • Spinning Slash
    • Cooldown reduced to 8 seconds from 9
    • Area of effect increased to 225 from 185

Twisted FateSquareTwisted Fate

  • Pick a Card Blue Card damage / mana return increased to 40 / 60 / 80 / 100 / 120 from 30 / 45 / 60 / 75 / 90

TwitchSquareTwitch

  • Debilitating Poison now has a range indicator
  • Expunge now has a range indicator
  • Deadly Venom duration reduced to 6 seconds from 8

UrgotSquareUrgot

  • Removed "Recommended" tag
  • Heat Seeking Missiles can no longer hit invisible minions or objects like wards
  • Corrosive Charge no longer will lock onto invisible minions or objects like wards

ZileanSquareZilean

  • Chronoshift now removes most positive buffs from your champion when it activates. For example, SorakaSquareSoraka's Astral Blessing, GarenSquareGaren's Judgement, and FiddlesticksSquareFiddlesticks' Crowstorm will now be removed

Items

  • Guardian Angel now removes most positive buffs from your champion when it activates. For example, Soraka's Astral Blessing, Garen's Judgment, and Fiddlesticks' Crowstorm will now be removed.
  • Last Whisper unique armor penetration now functions with abilities (but still not against turrets)
  • Soul Shroud has a new recipe - Kindlegem, Ruby Crystal, Mana Manipulator, and 485 gold. Stats remain unchanged.
  • Kindlegem recipe price lowered to 375 from 425
  • Shurelya's Reverie recipe price increased to 550 from 500, total price unchanged from previous patch
  • Malady REMAKE
    • Recipe changed to Dagger, Dagger, Amplifying Tome, and 550 gold - 1,825 total cost
    • Base stats changed to +50% attack speed, +25 ability power
    • Unique passive changed to - Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6
    • Magic resistance reduction stacks up to 4 times
  • Warmog's Armor
    • Combine cost reduced to 980 from 1,100
    • Base stats increased to 920 health from 770 health
    • Bonuses now cap at 450 health and 15 health regen per 5 seconds
    • Unique passive changed
      • Permanently gains 4.5 health and 0.15 health regen per 5 seconds per minion kill. Champion kills and assists grant 45 health and 1.5 health regen per 5 seconds. Bonuses cap at +450 health and +15 health regen per 5 seconds.
  • Atma's Impaler unique passive tooltip clarified to state that it adds to your bonus attack damage
  • Rod of Ages
    • Base stats increased to 450 health, 525 mana and 60 ability power from 360 health, 425 mana and 50 ability power
    • Bonus cap reduced to 180 health, 200 mana and 20 ability power, from 270 health, 300 mana and 30 ability power
  • Quicksilver Sash
    • Fixed a bug that allowed it to be affected by cooldown reduction
    • Cooldown reduced to 105 seconds from 120 seconds

Runes

  • Lesser Mark, Mark, and Greater Mark of Desolation armor penetration reduced by 15%
  • Lesser Mark, Mark, and Greater Mark of Strength damage increased by 200%
  • Lesser Mark, Mark, and Greater Mark of Might damage per level increased by 35%
  • Lesser Glyph, Glyph, and Greater Glyph of Strength damage increased by 200%
  • Lesser Glyph, Glyph, and Greater Glyph of Might damage per level increased by 35%
  • Lesser Seal, Seal, and Greater Seal of Strength damage increased by 200%
  • Lesser Seal, Seal, and Greater Seal of Might damage increased by 35%
  • Lesser Quintessence, Quintessence, and Greater Quintessence of Desolation armor penetration reduced by 15%

General

  • Zooming in will now match its previous functionality where scrolling results in zooming in instead of zooming out
  • Summoner Flash no longer breaks stealth
  • Updated selection radii for a number of champions

Skins

  • Pentakill Mordekaiser's size has been increased
Patchnote bottom2




Advertisement