- Season 2014-2015
- Season Three
- Season Two
- Season One
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Description[]
Strength of Spirit is a tier 2 utility mastery with 1 rank.
Requirements[]
- Requires 4 points in Utility.
- Requires 3 points in Expanded Mind
Effects[]
- +1 Health Regeneration per 5 seconds for every 300 Maximum Mana.
Patch History[]
V5.22
Removed with Season 2016
Season 2014 Changes
TIER : [4] ⇒ 2
RANKS : [3] ⇒ 1
HEALTH REGEN PER 5 SECONDS : [1/2/3 for every 400 maximum mana] ⇒ 1 for every 300 maximum mana
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Description[]
Strength of Spirit is a tier 4 utility mastery with 3 ranks.
Requirements[]
- Requires 12 points in Utility.
Effects[]
- +1/2/3 Health Regeneration per 5 seconds for every 400 Maximum Mana.
Patch History[]
V1.0.0.152
Season 3 Changes
TIER : [5] ⇒ 4
HEALTH REGEN PER 5 SECONDS : [0.4/0.7/1% maximum mana] ⇒ 1/2/3 for every 400 maximum mana
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Description[]
Strength of Spirit is a tier 5 utility mastery with 3 ranks.
Requirements[]
- Requires 16 points in Utility.
Effects[]
- Increases Health Regeneration per 5 seconds by 0.4/0.7/1% Maximum Mana.
Patch History[]
V1.0.0.131
Replaces Perseverance
TREE : [Defense] ⇒ Utility
TIER : [2] ⇒ 5
HEALTH REGEN PER 5 SECONDS : [0.33/0.66/1% maximum mana] ⇒ 0.4/0.7/1% maximum mana
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Description[]
Strength of Spirit is a tier 2 defense mastery with 3 ranks.
Requirements[]
- Requires 4 points in Defense.
- Requires 3 points in Resistance
Effects[]
- Increases Health Regeneration by 0.33/0.66/1% Maximum Mana.
Patch History[]
V1.0.0.118
Added
BUG FIX : Fixed a bug where the Strength of Spirit mastery didn't include mana gained from buffs (for example Ryze's bonus mana from Desperate Power and Tear of the Goddess).
Added
HEALTH REGEN BONUS : [0.1/0.2/0.3% maximum mana] ⇒ 0.33/0.66/1% maximum mana
CLARITY : Clarified the tooltip to show that it was regeneration per 5 seconds.
Added
EFFECT Increases health regeneration by 0.1 / 0.2 / 0.3% maximum mana.
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